SpaceWaves 2.0 update.

 

Yesterday (7/23/2016) I decided to update SpaveWaves a bit, and bring it into a more modern project setting.

  • Enemies spawn much faster now which improves the games pace.
  • I cleaned up the UI

Note I quickly tested the game, so it might need a bit more of a balance adjusting, nothing too major I would assume.

 

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